Tairo Fialho
Tairo Fialho
3D Character Artist
Fortaleza, Brazil

Summary

Since 2006 I'm interested in 3D and with 3Ds Max as my mainly medium I've been studing and growing ever since, decided to take it as career since 2009 doing what I love creating 3D character for games. And right now I'm looking for challenges for how I can create better and faster as a character artist.

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Skills

3D ModelingCharacter ModelingCreature ModelingDigital SculptingHard Surface ModelingLow-poly ModelingTexturingUV MappingPhoto-manipulationPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
xNormal
xNormal

Experience

  • Freelabce 3D Character Artist at Airborn Studios
    January 2019 - Present

  • Freelance 3D Character Artist at Shapefarm
    September 2018 - December 2018

  • Freelancer 3D Character Artist at Freelance
    January 2015 - August 2018

  • 3D Artist at Ratto Software
    Rio de Janeiro, Brazil
    January 2012 - January 2015